Thanks for all the feedback and understanding on my announcement to stop the development of L4C. I find it interesting how many asked for a further development as open source.
That’s fine for me! I would like to see 10 years of development continued. Whether it is then ‘only’ about maintenance in the sense of API or iOS changes, or new features or even a whole level of development reached, is left to the next generation of developers.
I’ve cleared it meanwhile with Groundspeak. From their side it can go on under certain organizational conditions with other developers. This includes that there is one (or more) responsible developers for the API, who sign the API agreement and then get the API keys for access the API.
Whether it then comes to a full release (without API keys) on GitHub or a ‘closed’ dev group on a private git server is not clear yet. This is also something that the new developers should be involved in deciding.
Maybe something about the development itself. I have written L4C in XCode in Objective C. As of today, it is about 90,000 lines of code, not including embedded libraries. Programming requires a Mac, as XCode only runs on macOS.
Also, a few topics have to be clarified, like the operation of the server (website, forum, map generation & download) and the Apple AppStore access. Also, under which license L4C should be published.
Also important will be the topic support, as already written. Maybe there are some experienced users who can answer questions and distinguish between help and bug/feature requests, so that it doesn’t all end up on the developers.
If you are interested in participating, please get in touch. Best here as a comment on Facebook, and a short mail to [email protected] that I got your mail adress. It’s also best to write briefly what experience you already have with iOS development or Objective C, or how you would like to contribute.
I would then, as soon as a few messages are there, organize a meeting with Doodle e.g. via Google Meet.